Abstract

Projection mapping with inexpensive hardware often suffers from calibration errors that lead to visually compromised results. In this paper, we classify common errors that lead to typical visual artifacts. Based on this classification, we present the first content-aware brightness solver. It is tailored for high GPU performance, yet efficiently hides the most common calibration artifacts. Moreover, it is specifically designed to handle both single and larger networked projection mapping setups with minimal latency.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.