Abstract

Take the fort, then take the city. In a two-stage, two-party contest, victory in the initial stage can provide an advantage in the final stage. We examine such momentum in conflict scenarios and investigate how valuable it must be to avoid a Pyrrhic victory. Our main finding is that although the elasticity of effort—which we allow to vary between the two stages—does impact the contestants’ effort levels, it has no bearing on the endogenously determined value of momentum itself. Further, rent dissipation in the two-stage conflict is equal across party whether or not an individual obtains first-stage momentum. Thus, momentum helps a player solely by enhancing marginal ability for victory in the second-stage contest. It does not, however, change the player’s net calculus of second-stage contest spending. Such contestable advantage is also found to be more rent-dissipative than innate/uncontestable advantage. Therefore, Pyrrhic victories should be more common for contests with an intermediate stage or stages in which advantages can be earned, ceteris paribus. While intermediate targets appear as useful conflict benchmarks, they dissipate additional expected contest rents. This additional rent-dissipative toll exists even for backward-inductive equilibrium behavior in a complete information setting. Whereas the quagmire theory suggests parties can become involved in problematic conflicts due to incomplete information, the present paper finds that the setting of conflict—namely, contestable intermediate advantage—can alternatively generate rent-dissipative tolls. Similarly, contestable advantage can lead parties to optimally forego contest participation (i.e., if conflict parameters do not meet the participation constraint). This is in contrast to a one-stage simultaneous contest with second-stage parametric values of the present contest.

Highlights

  • Published: 19 January 2022The premise of our model is an intuitive one: Take the fort, take the city

  • While intermediate targets may appear as useful benchmarks in conflict, they dissipate additional expected contest rents to each party

  • The present paper finds that the setting of conflict—namely, the contestibility of intermediate, momentous advantage in a conflict—can effectively substitute for incomplete information in generating rent-dissipative tolls

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Summary

Introduction

The premise of our model is an intuitive one: Take the fort, take the city. The concept is that many conflicts are not one-shot scenarios, but rather involve an initial stage in which one party can gain an advantage that improves its relative position in the ultimate stage. Our work is most similar to contest models that emphasize “head starts” in the sense of giving one party or another a cost advantage of some kind, as studied in [1,2,3]. We feel that a ratio-form success function—for which each party has a strictly positive probability of victory so long as a positive amount of effort is exerted—is appropriate for the types of conflict that we have in mind as the primary motivators for the analysis (e.g., multistage armed conflict between combatants).) Our model assumes that there is some cost advantage to be achieved by winning the first stage, but that the first stage’s sensitivity to effort spending may differ from that of the second stage. The present paper finds that the setting of conflict—namely, the contestibility of intermediate, momentous advantage in a conflict—can effectively substitute for incomplete information in generating rent-dissipative tolls

Model Setup
I are r
Rent Dissipation
Discussion and Conclusions
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