Abstract
The paper analyses how the March 1993 American intervention in Somalia is represented in the movie Black Hawk Down and the computer game of the same name. Using a discourse historical approach, the paper combines three methods: (1) analysis of the ‘special operations discourse’ that underlies both film and game, and social actor analysis of the way the parties involved in the conflict are visually and verbally represented; (2) the political history of the conflict represented in the two entertainment products, and the history of the ‘special operations discourse’ itself; and (3) an account of the collaboration between the US military and entertainment industry in the production of both film and game.
Published Version
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