Abstract

Variation of RAID with emphasis on RAID(4+k),1⩽k⩽3, which use k check disks to protect against as many disk failures. Operation in normal, degraded, and rebuild modes and their performance analysis. Clustered RAID5 uses parity group size G smaller than the number of disks to reduce disk overload when a disk fails. Balanced Incomplete Block Designs - BIBD and Nearly Random Permutations - NRP are two methods to place parity blocks to balance disk loads. Data layouts are used to reduce disk load increase when a disk fails. Various methods for rebuild processing including the Vacationing Server Model - VSM and Permanent Customer Model - PCM are presented. Analysis verified by simulation showed that VSM outperforms PCM in rebuild time and mean response times of external requests. IntraDisk redundancy - IDR and disk scrubbing methods to deal with Latent Sector Errors - LSEs, which may lead to unsuccessful rebuild are presented. RAID6 utilizes Reed-Solomon - RS codes, but parities incurring lower computational cost than RS can be used to implement Maximum Distance Separable - MDS 2-Disk-Failure-Tolerant - 2DFT arrays, such as EVENODD, RDP, and X-code. Taking advantage of two check codes can be applied to rebuild a single disk in the case of X-code, but this method is not applicable to EVENODD and RDP which have small symbols for efficient access. Coding technique applicable to distributed storage systems is also discussed.

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