Abstract

This chapter describes a geometric approach to linear programming. To solve problems in linear programming, it is important to identify and label the quantities sought; identify the constraints and write them in mathematical form; and write the objective function. Any point (x, y) satisfying the constraints of a linear programming problem is called a feasible solution. A particular feasible solution may not give the largest or smallest value of the objective function. The inequalities (constraints) determine a convex set S of feasible solutions. This convex set S may be bounded or unbounded. If the convex set S is bounded, the objective function will have both a greatest and a least value. The greatest value will occur at some corner point and the least value will occur at a corner point. If the convex set S is not bounded, it may happen that the objective function does not have a maximum or a minimum value.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.