Abstract

This chapter is concerned with the methodology and limitations of computer vision. It starts by discussing the parameters of importance in vision, including “nasty realities” such as noise, occlusions, optical distortions, and the effects of stray light and shadows. It then discusses the limitations of vision algorithms and the specifications they need to have for successful implementation. It also develops the idea of tradeoffs between parameters and the need for optimization and compromise. It considers the gains resulting from the continuing effects of Moore’s law and the dangers of being locked into any particular type of hardware system. It notes that the way algorithms are built up is important, reflecting different representations of the processing tasks, warning of the dangers that some representations may in the end hold up progress. Lastly, it considers what can be said reliably about the future of computer vision and its potential applications.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.