Abstract
This chapter classifies the intersection problems by dimension, type of geometric specification, and the number system used. It describes various examples of intersection problems, including (1) contouring of surfaces through intersection with a series of parallel planes or coaxial cylinders for visualization, (2) numerical control machining involving intersection of offset surfaces with a series of parallel planes, to create machining paths for ball cutters, and (3) representation of complex geometries in the boundary representation (B-rep) scheme using a process called boundary evaluation, in which the B-rep is created by evaluating a constructive solid geometry (CSG) model of the object. During this process, intersections of the surfaces of primitives must be found during Boolean operations between primitives. The chapter provides an overview of the solution methods for systems of nonlinear polynomial equations. It discusses curve/surface intersection problems followed by surface/surface intersection problems.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.