Abstract
Although the current web has been operational for about 10 years, vector graphics has been recently added to the World Wide Web (WWW) Consortium (W3C) standards set. Scalable Vector Graphics (SVG) became a W3C recommendation in September 2001. Before this, webpage developers that wanted to use vector graphics had to rely either on proprietary standards, or had to develop their own applets or plug-ins that could handle vector data. The new W3C SVG standard integrates vector graphics, raster graphics, and text; and it allows interactivity, scripting, animation, and special effects such as filters. SVG is based on Extensible Markup Language (XML), and it is fully localizable and extensible. It is the first seriously usable technology that offers cartographers high-quality graphics and interactivity, as well as multimedia integration, based on open standards. This chapter provides an introduction to vector graphics with the WWW and discusses the constraints of screen cartography. It also gives an introduction to the SVG feature set, presents some SVG mapping examples, and discusses current limitations and future planned enhancements.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.