Abstract

Animation as both an art form and popular entertainment has existed for almost a century now. The early attempts were received enthusiastically more for their novelty than for the quality of their craft. That even holds true today: animated movies often make it through the studio process not because of their true entertainment value, but based on the novelty of the technological innovation of the day. It turns out that the true core of quality animation as both art and entertainment lies in the joining of two elements: a compelling story and superior character animation.

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