Abstract

AbstractDesign process descriptions in the literature in general and those using C-K theory in particular lack some useful cognitive information that may affect the credibility of the process. Notions from abduction research are presented and proposed for enhancing such descriptions. Specifically, it is important to distinguish between design activities that are intuitive and those that result from deliberation; a topic that has long been discussed by philosophers of science and design scholars. The focus of the paper is on the ubiquitous design moves of proposing an idea and selecting among ideas, and on their execution by expert and novice designers.

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