Abstract

SummaryIn mobile edge computing (MEC), due to the limited computing resources and power of mobile augmented reality (MAR) devices, cache identification results which can reduce power consumption and executing time of mobile devices are the solution to process MAR tasks. In this paper, we study an allocation cache problem in MAR systems. The allocation cache problem is formulated as maximizing the cache utility of cache hit ratio and user preference factor. To solve this problem, a cache resource allocation and cache space adjustment policy for edge computing systems is proposed. We also propose an improved double deep Q‐network (DDQN) algorithm to learn this policy. Simulation results show that the policy greatly improves the cache hit ratio compared with the traditional caching policy.

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