Abstract
Variational inequalities provide a framework through which many optimisation problems can be solved, in particular, saddle-point problems. In this paper, we study modifications to the so-called Golden RAtio ALgorithm (GRAAL) for variational inequalities—a method which uses a fully explicit adaptive step-size and provides convergence results under local Lipschitz assumptions without requiring backtracking. We present and analyse two Bregman modifications to GRAAL: the first uses a fixed step size and converges under global Lipschitz assumptions, and the second uses an adaptive step-size rule. Numerical performance of the former method is demonstrated on a bimatrix game arising in network communication, and of the latter on two problems, namely, power allocation in Gaussian communication channels and N-person Cournot completion games. In all of these applications, an appropriately chosen Bregman distance simplifies the projection steps computed as part of the algorithm.
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