Abstract

In this paper, we propose a bit-depth scalable lossless coding method for high dynamic range (HDR) images based on a reversible logarithmic mapping. HDR images are generally expressed as floating-point data, such as in the OpenEXR or RGBE formats. Our bit-depth scalable coding approach outputs base layer data and enhancement layer data. It can reconstruct the low dynamic range (LDR) image from the base layer data and reconstructs the HDR image by adding the enhancement layer data. Most previous two-layer methods have focused on the lossy coding of HDR images. Unfortunately, the extension of previous lossy methods to lossless coding does not significantly compress the enhancement layer data. This is because the bit depth becomes very large, especially for HDR images in floating-point data format. To tackle this problem, we apply a reversible logarithmic mapping to the input HDR data. Moreover, we introduce a format conversion to avoid any degradation in the quality of the reconstructed LDR image. The proposed method is effective for both OpenEXR and RGBE formats. Through a series of experiments, we confirm that the proposed method decreases the volume of compressed data while maintaining the visual quality of the reconstructed LDR images.

Highlights

  • Image data compression technologies, such as the JPEG 2000 international standard [1,2], allow high quality images to be transmitted via worldwide digital communication networks

  • Compared with the current standard for low dynamic range (LDR) images, which are expressed in 8 bits, HDR images have an extremely long bit depth and high dynamic range of pixel values

  • The HDR pixel values yH are recovered from the decoded image yB with the inverse of each Nrm and loge. We extend this method to the scalable lossless coding of HDR images

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Summary

Introduction

Image data compression technologies, such as the JPEG 2000 international standard [1,2], allow high quality images to be transmitted via worldwide digital communication networks. The original HDR color image is decoded by multiplying the luminance ratio in the enhancement layer and the LDR color image in the base layer This method has been extended to video signals and has attracted attention as Iwahashi et al EURASIP Journal on Advances in Signal Processing (2015) 2015:22 a bit-depth scalable video coding method in international standardization activities [9-11,16]. The baseline method is straightforward and easy to implement, the coding efficiency in the enhancement layer is not satisfactory To cope with this problem, we introduced a reversible logarithmic mapping and reduced the dynamic range of the HDR images [19,21]. We estimate how the bit depth of the residual image to be encoded in the enhancement layer is reduced by Rev. We explain why the extended Rev degrades the LDR images, and why Cnv improves their quality in the RGBE format.

Type A format of HDR images
Non-scalable lossy coding
Scalable lossless coding
Reversible integer mapping
Type I method for type B format images
Type II method for type B format images
Bit depth of the enhancement layer
Difference between type I and type II for type B format
Findings
Conclusions
Full Text
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