Abstract

Brain-computer interfaces (BCI) are a mechanism to record the electrical signals of the brain and translate them into commands to operate an output device like a robotic system. This article presents the development of a real-time locomotion system of a hexapod robot with bio-inspired movement dynamics inspired in the stick insect and tele-operated by cognitive activities of motor imagination. Brain signals are acquired using only four electrodes from a BCI device and sent to computer equipment for processing and classification by the iQSA method based on quaternion algebra. A structure consisting of three main stages are proposed: (1) signal acquisition, (2) data analysis and processing by the iQSA method, and (3) bio-inspired locomotion system using a Spiking Neural Network (SNN) with twelve neurons. An off-line training stage was carried out with data from 120 users to create the necessary decision rules for the iQSA method, obtaining an average performance of 97.72%. Finally, the experiment was implemented in real-time to evaluate the performance of the entire system. The recognition rate to achieve the corresponding gait pattern is greater than 90% for BCI, and the time delay is approximately from 1 to 1.5 seconds. The results show that all the subjects could generate their desired mental activities, and the robotic system could replicate the gait pattern in line with a slight delay.

Highlights

  • Brain-Computer Interfaces (BCIs) are systems that provide a communication and control channel between the human brain and the outside world by means of electroencephalography (EEG) [1]

  • Our work aims to control a bio-inspired hexapod robot in real-time with the help of a BCI based on motor imagery

  • It includes the Motor Imagination (MI) training process to familiarize the user with the imagined commands using visual stimulation, receive feedback to speed up the learning, and improve the real-time experiment’s performance

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Summary

Introduction

Brain-Computer Interfaces (BCIs) are systems that provide a communication and control channel between the human brain and the outside world by means of electroencephalography (EEG) [1]. BCIs are developed to help patients suffering from severe motor impairments [2]–[4]. Several applications have emerged outside of the medical field, like the integration of BCIs with other immersive technologies such as virtual reality (VR), augmented reality (AR), and computer games [5]–[8]. There are researches related to integrating BCIs and external devices to robot systems [9]. In this last case, researchers have used several strategies to control a robot with a BCI such as Visual Evoked. Potentials (VEPs) [10]–[13], Event-Related Potential (ERP) [14]–[18], Slow Cortical Potentials (SCPs) [19]–[21] and Sensorimotor Rhythm μ and β [22]–[24]

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