Abstract

The paper presents a new didactic concept of teaching synthesis and optimization of classical, multi-valued, and quantum circuits by playing games. New types of classical and quantum, board and computer games are introduced. We were able to use the concepts from this paper to successfully teach middle and high school students about synthesis of several types of circuits. Concepts of Interpretation of Quantum Mechanics are also illustrated. The goal is not only to teach how to design circuits but also how to create new algorithms. Some concepts of Machine Learning are also taught through these games.

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