Abstract
This study aimed at developing a backhand serve test model for junior badminton athletes. The research method used was a research and development method. The samples of the study were more than 120 athletes divided into ten badminton clubs in Central Java. This study involved academics and badminton practitioners with an excellent design validation score that reached an average score more than 3.5. The product of the research was Backhand Serve Test Model development, which was equipped with the test norms for junior badminton athletes. The Short Serve Test validity score was 0.702 and the reliability of the test score was 0.910. The developed Serve Test model is proven suitable to be used for measuring the serve skills of junior badminton athletes, because the samples of this study were athletes aged 15-18 years. Of course, the developed test model will be useful as a measuring tool for the backhand serve test for junior badminton athletes at the regional level.
Highlights
One of the sports in the world that is currently in a great demand is badminton
The researchers intended to develop a backhand serve test model product that would later be used by junior badminton athletes in non-national training areas
The study developed a product of the Short Serve Test Model development, which is equipped with a test norm for junior badminton athletes
Summary
One of the sports in the world that is currently in a great demand is badminton. Badminton is a sport for two or four players using a light racket and shuttlecock, a cork ball equipped with feathers to stabilize it [1]. Following the Badminton World Federation (BWF) estimation, the game is played by over 200 million people worldwide, and over a thousand players participate in various competitions and tournaments around the world [2]. Even in Indonesia, badminton is the most popular sport at this time [3]. This game has been developing from ancient times until now. It will continue to grow as a sporting phenomenon that has succeeded in attracting public attention for various purposes or interests, increasing fitness, meeting recreational needs, increasing achievement, and meeting economic needs, prestige, and others
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More From: International Journal of Human Movement and Sports Sciences
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