Abstract

Planning the placement of furniture in a room is an important planning process, with proper planning, the placement of furniture can be more efficient in the use of space, as well as from an aesthetic point of view. During this time the process can be done by using a sketch or other manual method. In this research, we use augmented reality technology to plan furniture placement in a room. We use the Markerless technique in the implementation of this AR system, and use the Simultaneous Localization and Mapping (SLAM) technique to determine the geospatial point where the furniture will be the desired layout. The results of this application ifound that good minimum distance in detecting SLAM on the ground is 60 cm and can only be seen up to a maximum position of 45 ° from the Z axis of the camera’s initial position when tracking. This application runs on the Android mobile platform Introduction.

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