Abstract
Traditional teaching models can often only provide a one-way transmission of knowledge in real-world situations. These methods are rarely effective, as students require much more interaction with the instructor to gain and retain knowledge from the curriculum. For these reasons, this study supports the use of an interactive augmented reality (AR) system that combines AR and QR code technologies for teaching purposes. The AR system includes two subsystems: the mobile AR system and the AR materials remote server. Users can easily build their own learning environments and include information and materials relevant to their needs. We hope that this study will promote the use of AR systems for educational purposes and provide students with virtual content linked to real-world objects to create an interactive method of learning new information. Our final goal is to encourage the widespread use of AR technology.
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More From: International Journal of Cognitive Performance Support
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