Abstract

In this text, we intend to answer to the following question: is Augmented Reality an enhancer for Higher Education students in math's learning? For this purpose, we define augmented reality and present a state of the art mapped mainly by studies that focus AR in educational contexts. We also describe our research, including methodological aspects in data collection and the creation of 3D contents in AR. Then, we synthesize the analysis of some preliminary data, briefly presenting perceptions and practices of students in math's learning with AR contents. Finally, we conclude that the challenges that are nowadays put to teaching methods, acquisition and subsequent knowledge consolidation may be met, to some extent, by the application of available technologies. These, in turn, should enhance a more complete understanding of contents, leading to knowledge endogenization and also to the internalization of more sustained competencies. Among those technologies, we highlight augmented reality since it can encourage motivation, comprehension and a higher involvement with the contents to be learned. Thus, it may increase the use of information and the access to knowledge, improving digital and info-inclusion.

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