Abstract
This document will present an educational videogame called Ashy.alRescate () that aims to teach the subject of object-oriented programming (OOP) in Java programming language through the mixture of a baseline story of the videogame with the implementation of programming code. The student programs the classes of the characters, their methods, attributes among others, for providing functionality to the characters. The results tested on university students show that there are improvements either in learners with only previous knowledge in C programming and in learners which have pursued an OOP course.
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