Abstract

Rock art carvings, which are best described as petroglyphs, were produced by removing parts of the rock surface to create a negative relief. This tradition was particularly strong during the Nordic Bronze Age (1700–550 BC) in southern Scandinavia with over 20,000 boats and thousands of humans, animals, wagons, etc. This vivid and highly engaging material provides quantitative data of high potential to understand Bronze Age social structures and ideologies. The ability to provide the technically best possible documentation and to automate identification and classification of images would help to take full advantage of the research potential of petroglyphs in southern Scandinavia and elsewhere. We, therefore, attempted to train a model that locates and classifies image objects using faster region-based convolutional neural network (Faster-RCNN) based on data produced by a novel method to improve visualizing the content of 3D documentations. A newly created layer of 3D rock art documentation provides the best data currently available and has reduced inscribed bias compared to older methods. Several models were trained based on input images annotated with bounding boxes produced with different parameters to find the best solution. The data included 4305 individual images in 408 scans of rock art sites. To enhance the models and enrich the training data, we used data augmentation and transfer learning. The successful models perform exceptionally well on boats and circles, as well as with human figures and wheels. This work was an interdisciplinary undertaking which led to important reflections about archaeology, digital humanities, and artificial intelligence. The reflections and the success represented by the trained models open novel avenues for future research on rock art.

Highlights

  • Background and Research QuestionDuring the Scandinavian Bronze Age (1700–500BC), percussive force was used to make images on exposed bedrock

  • While some rock paintings exist, the rock art in Scandinavia was primarily produced by removing parts of the rock surface to create a negative relief

  • We previously developed an easy-to-use visualization approach using methods developed for landscape archaeology (See Horn et al, 2019)

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Summary

Introduction

During the Scandinavian Bronze Age (1700–500BC), percussive force was used to make images on exposed bedrock. While some rock paintings exist, the rock art in Scandinavia was primarily produced by removing parts of the rock surface to create a negative relief. Such images are called petroglyphs, engravings, or carvings. Use of the term carving is prevalent despite it technically being wrong since the images were likely made using percussion rather than carving. In addition to bedrock outcrops, some boulders and blocks were used (Fig. 1). The images consist of over 20,000 boats, over 6000 humans, thousands of animals, as well as wagons, wheels, ploughs, and smaller objects including swords, axes, earrings, and shields

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