Abstract

Many physical simulations aim at evaluating the net interaction between two rigid bodies, resulting from the cumulative effect of pairwise interactions between their constituents. This is manifested particularly in biomolecular applications such as hierarchical protein folding instances where the interaction between almost rigid domains directly influences the folding pathway, the interaction between macromolecules for drug design purposes, self-assembly of nanoparticles for drug design and drug delivery, and design of smart materials and bio-sensors. In general, the brute force approach requires quadratic (in terms of the number of particles) number of pairwise evaluation operations for any relative pose of the two bodies, unless simplifying assumptions lead to a collapse of the computational complexity. We propose to approximate the pairwise interaction function using a linear predictor function, in which the basis functions have separated forms, i.e. the variables that describe local geometries of the two rigid bodies and the ones that reflect the relative pose between them are split in each basis function. Doing so replaces the quadratic number of interaction evaluations for each relative pose with a one-time quadratic computation of a set of characteristic parameters at a preprocessing step, plus constant number of pose function evaluations at each pose, where this constant is determined by the required accuracy of approximation as well as the efficiency of the used approximation method. We will show that the standard deviation of the error for the net interaction is linearly (in terms of number of particles) proportional to the regression error, if the regression errors are from a normal distribution. Our results show that proper balance of the tradeoff between accuracy and speed-up yields an approximation which is computationally superior to other existing methods while maintaining reasonable precision.

Highlights

  • At the very heart of every static or dynamic simulation, lies the evaluation of physical interactions such as different forms of energy and force

  • The standard deviation of the error for the net interaction is linearly proportional to the regression error, if the regression errors are from a normal distribution

  • Nð0; pffiffiffiffiffiffiffiffi ð MNsr implying that the error for the net interaction is linearly proportional to the regression error, if the regression errors are from a normal distribution

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Summary

Introduction

At the very heart of every static or dynamic simulation, lies the evaluation of physical interactions such as different forms of energy and force. Predicting trajectories in a complex manybody system demands numerical solving of equations of motion which, in turn, involves evaluation of pairwise interactions between individual objects at different time steps. Approximating net interactions among rigid domains large portion of the processing time is dedicated to pairwise interactions, which takes quadratic time, presuming that each particle is influenced by every other particle present in the system. The nature of every particular problem enforces a set of restricting conditions which perhaps can be utilized to simplify the original problem. Major categories of simplifying techniques are reviewed

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