Abstract

As computer technology advanced, VR has emerged. It is a virtual environment based on high-tech computer technology that can bring people a sense of reality and sensory experience. Through specific devices or equipment, it uses unique means to interact and communicate with the target object in the virtual environment, so that the professor can get a sense of reality and immersive experience. In order to increase students’ interest in teaching content, and at the same time to develop the education industry to achieve technology, this article combines virtual reality technology with experimental teaching. The paper discusses the use of VR in animation art experimental teaching and plans to provide thoughts and instructions about the fresh way in animation experimental teaching. This paper proposes the application research methods of VR in animation experiment teaching, including literature research method, expert interview method, questionnaire survey method, VR animation art teaching based on image method, and VR animation teaching evaluation clustering algorithm, which is used for conducting research experiments on the utilization of VR in animation art experimental learning. The experimental results in this article show that 96.25% of students like animation art VR experimental teaching system, which is helpful to the development of the teaching work.

Highlights

  • VR refers to the simulation of real or nonreal 3D scenes through computers and is usually called VR

  • Animation art experimental education occupies a significant position about talent training

  • Since the traditional experimental education methods cannot fit the objective needs about experimental education development, it is necessary to explore the combination of brand-new experimental methods and educational education theories for experimental education to meet the actual and development needs of experimental education

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Summary

Introduction

VR refers to the simulation of real or nonreal 3D scenes through computers and is usually called VR. VR is an advanced technology capable of VR In virtual simulation, it must be based on Internet technology, computer software and hardware, etc., so that users can conduct dynamic human-computer interaction, thereby forming a virtual real scene. Animation art experimental education occupies a significant position about talent training It assumes a necessary position in the development of teaching and research, education reform, and knowledge innovation. It is a bridge and tie for transforming knowledge into practical ability. Since the traditional experimental education methods cannot fit the objective needs about experimental education development, it is necessary to explore the combination of brand-new experimental methods and educational education theories for experimental education to meet the actual and development needs of experimental education It has significant theoretical and practical meaning. The article methods used in this article, namely, the document research way, the expert interview method, the questionnaire survey method, the VR animation art teaching based on the image method, and the VR animation teaching evaluation clustering algorithm are introduced, and an application system in the experimental part was designed. e innovations of this paper are as follows: (1) proposed VR animation art education based on image method; (2) proposed measures to deal with the relationship between VR animation art experimental education and traditional experimental education; (3) designed VR animation art experimental education system

Method
Experiment of VR in Animation Art Experimental Teaching
Literature research method
Findings
Conclusions
Full Text
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