Abstract

In the modern world, it is impossible to imagine the field of education without innovative approaches. The application of acquired knowledge in the student’s practical activities develops their professional competence. This approach, namely the use of simulated games in the learning process at the Department of Psychiatry, makes it possible to better understand and master the subject, practice their skills and help them without causing harm to the patient. The purpose of the study was to find out and understand how third- and fourth-year medical students master the subject and develop communication skills using simulation games. To do this, students were given scenarios where they had to portray a doctor, a patient, and the patient’s relatives. After completing the simulated game, students were asked to write down feedback and opinions about the experience. The results were reflected by the judge’s assessment as well as analysis of data collected from the students.

Full Text
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