Abstract
Traditional physical education is just repeated training without quantitative teaching and training data results. Multimedia information analysis and retrieval technology can make repeated research on the content of competition or training, and increase the quantitative analysis of training indicators. Therefore, this paper proposes an interactive compressed domain key video object model to realize the design and production of physical education video, so as to quantify the effect of physical education. This paper discusses the interactive design and application of PE teaching video from three aspects: static, dynamic, and semantic. The interactive object model proposed in this paper can formulate corresponding strategies for different key sports video objects. The distortion rate of the complete key video object is 2.3%, which is 0.09% lower than the distortion rate of the Kim2002 scheme. From a usage perspective, through the scheme proposed in this article, coaches can obtain teaching videos with simple initial extreme values on an interactive interface, and the distortion rate of the video object is lower than that of traditional schemes.
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More From: International Journal of High Speed Electronics and Systems
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