Abstract

As an innovation technique, Augmented Reality (AR) has been gradually deployed in the broadcast, videography and cinematography industries. Virtual graphics generated by AR are dynamic and overlap on the surface of the environment so that the original appearance can be greatly enhanced in comparison with traditional broadcasting. In addition, AR enables broadcasters to interact with augmented virtual 3D models on a broadcasting scene in order to enhance the performance of broadcasting. Recently, advanced robotic technologies have been deployed in a camera shooting system to create a robotic cameraman so that the performance of AR broadcasting could be further improved, which is highlighted in the paper.

Highlights

  • There is an optimistic prospect on installing Augmented Reality (AR) contents in broadcasting, which is customizable, dynamic and interactive

  • Recent AR display techniques in broadcasting are still in their developing stage, and it is mainly expressed in three types of production: the most general approach is displaying an augmented view through a monitor, which refers to monitor-display; alternatively, some researchers utilize body-attached equipment to provide to the audience a first-person perspective, such as AR glasses, which provides users with the first-person perspective and the best immersive effect; different to displaying augmented view through external devices, projection-based AR projects virtual content over real-world environments to enable an augmented view

  • The comparison between omnidirectional cameras and traditional cameras in terms of real-time visual tracking is firstly introduced in 2005 [25] and the results showed that omnidirectional cameras provided a more accuracy performance for indoor workspace

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Summary

Introduction

There is an optimistic prospect on installing Augmented Reality (AR) contents in broadcasting, which is customizable, dynamic and interactive. Recent AR display techniques in broadcasting are still in their developing stage, and it is mainly expressed in three types of production: the most general approach is displaying an augmented view through a monitor, which refers to monitor-display; alternatively, some researchers utilize body-attached equipment to provide to the audience a first-person perspective, such as AR glasses, which provides users with the first-person perspective and the best immersive effect; different to displaying augmented view through external devices, projection-based AR projects virtual content over real-world environments to enable an augmented view.

Display of AR Broadcast
Monitor-Based Applications
Projector-Based Augmented Reality System
Summary
Sensors in AR Broadcasting
Camera
Infrared Sensor
Recent
Hybrid Sensors
Kinect
Marker-Based Approaches
Since the camera pose transformation between two video
Model-Based Approach
Tracking without Prior Knowledge
Recent Robotic Cameraman Systems
Robot Arm
Bracket
Ground Moving Robot
Conclusions
Full Text
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