Abstract

Pyramidal textures are commonly used to reduce reflections from silicon solar cells and improve light absorption by light trapping. They are generally modelled or characterised under normal incidence. In this work, a monolayer 3D ray tracing program taking into account the polarisation of light have been developed, validated and used to compute the directional-hemispherical reflectance versus the azimuth and incidence angles for both regular upright pyramids and inverted ones, with (111) facets. Results are given for a wavelength of 0.7μm. They show that this reflectance is not minimal at normal incidence but for an incidence angle near 20° and that upright pyramids can have a lower hemispherical reflectance than inverted ones for incidence angles in the middle range. The bihemispherical reflectance is 19.6% for regular upright pyramids and 20.7% for inverted ones. The effect of the pyramids aspect ratio on the hemispherical reflectance at normal incidence is also studied. This reflectance decreases with the aspect ratio of both textures. Above an aspect ratio of 0.51, inverted pyramids have a lower hemispherical reflectance. But their bihemispherical reflectance is lower only for aspect ratios below 0.23.

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