Abstract
This study aims to analyze high school students creative thinking skills on Dynamic Fluid material during distance learning. The research method used is descriptive quantitative research. The subjects of this study were 37 student high school in class XI from two different schools. The research school was chosen based on the geographic location. Purposive sampling is used in this research, using the criteria that the sample has learned about dynamic fluid material. The instrument used in this study was a description of the creative thinking skills test as many as 2 sets of questions. Data analysis was carried out by referring to the rubric for assessing creative thinking skills from Alrubai which was then converted into a percentage to see how students creative thinking skills were. The results of data analysis showed that the average percentage of creative thinking skills of all students was 16.38% with the acquisition of each aspect of 23.42% for the fluency aspect, 23.37% for the flexibility aspect and 2.36% for the originality. While the average percentage of students creative thinking skills in each school was obtained 18.91% for high school close to the city center with the acquisition of each aspect it was obtained 24.68% for the fluency aspect, 24.68% for the flexibility aspect and 2.08% for the originality aspect. Whereas for high school far from the city center, it was obtained 10.42% with the acquisition of each aspect of 14.20% for the fluency aspect, 14.02% for the flexibility aspect and 3.03% for the originality.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.