Abstract

This paper will try to contribute to the understanding of public programs supporting high technology diffusion and transference. The framework utilised will combine the theory of technology and innovation diffusion and the use of value mapping methodology. The article provides empirical evidence on the variables, which contribute to filling some research gaps on the assessment of high tech diffusion programs. For this we have utilised the evaluation of the GAME initiative, part of the European Commission IV Research Framework Programme. The objective of this program was to diffuse microelectronics technology among Spanish firms. Using one hundred set cases and employing multivariable analysis methods it was found that a model could be built with two multivariable constructs to explain and understand technology diffusion, absorption and transference flows. In addition, the model is useful for evaluating technology dissemination using the diffusion model to measure its social impact. The statistical methodology applied, as a complement to value mapping, provides a robustness in the results which is not normally furnished by classical evaluation methods. It also reinforces value mapping as an adequate tool for high tech cases with certain modifications to the original approach. The␣latter is due to the uncertainty of technology disruption curves and change, as well as to the changing conditions in the economies of scale.

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