Abstract

Tiles is a new feature in the High Efficiency Video Coding (HEVC) standard that divides a picture into independent, rectangular regions. This division provides a number of advantages. Specifically, it increases the “parallel friendliness” of the new standard by enabling improved coding efficiency for parallel architectures, as compared to previous sliced based methods. Additionally, tiles facilitate improved maximum transmission unit (MTU) size matching, reduced line buffer memory, and additional region-of-interest functionality. In this paper, we introduce the tiles feature and survey the performance of the tool. Coding efficiency is reported for different parallelization factors and MTU size requirements. Additionally, a tile-based region of interest coding method is developed.

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