Abstract

An algorithm for generating combinatorial structures is said to be an orderly algorithm if it produces precisely one representative of each isomorphism class. In this paper we describe a way to construct an orderly algorithm that is suitable for several common searching tasks in combinatorics. We illustrate this with examples of searches in finite geometry, and an extended application where we classify all the maximal partial flocks of the hyperbolic and elliptic quadrics in PG(3, q) for q ⩽ 13.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call