Abstract
Contention resolution schemes in optical burst switched networks (OBS) as well as contention avoidance schemes delay burst delivery and change the burst arrival sequence. The burst arrival sequence usually changes the packet arrival sequence and degrades the upper layer protocols performance, e.g., the throughput of the transmission control protocol (TCP). In this paper, we present and analyze a detailed burst reordering model for two widely applied burst assembly strategies: time-based and random selection. We apply the IETF reordering metrics and calculate explicitly three reordering metrics: the reordering ratio, the reordering extent metric and the TCP relevant metric. These metrics allow estimating the degree of reordering in a certain network scenario. They estimate the buffer space at the destination to resolve reordering and quantify the number of duplicate acknowledgements relevant for investigations on the transmission control protocol. We show that our model reflects the burst/packet reordering pattern of simulated OBS networks very well. Applying our model in a network emulation scenario, enables investigations on real protocol implementations in network emulation environments. It therefore serves as a substitute for extensive TCP over OBS network simulations with a focus on burst reordering.
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