Abstract
In recent years, with the rapid development of computer technology, virtual reality products showing a flourishing trend. It brings people into an immersive, interactive virtual reality world, we will apply it to the desig of students’s art exhibition App. Art college students will create many valuable works of art. Under the situation of the country’s vigorous promotion of innovation and entrepreneurship, we design a VR art exhibition marketing app to promote and sell students’ excellent art works through online display, which can motivate students to create and collaborate independently, improve their professional skills, and enable They engage with society as early as possible to increase employment. The online exhibition sales app for college students’ art uses network technology to show the functions of the real exhibition hall in the form of digital virtual reality. It uses the information structure of the Internet, and combines the work and business of traditional physical exhibition halls with marketing activities on the Internet to build the information exchange bridge required by exhibition halls. This app uses Unity 3D technology in conjunction with HTC Vive devices to design and implement a virtual pavilion. The model was created using 3DS MAX software, the material texture was drawn using Substance Painter software, and the interface UI was produced using Adobe Photoshop software to ensure a high degree of simulation of the virtual pavilion[1].
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More From: IOP Conference Series: Materials Science and Engineering
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