Abstract

In this paper, we investigate high-resolution modeling units of deep neural networks (DNNs) from concrete to abstract for acoustic scene classification based on Gaussian mixture model (GMM) and ergodic hidden Markov model (HMM). A direct modeling strategy for DNN to classify acoustic scenes is to map each frame feature of an audio to one scene category. However, all frames tagged with the same label may not be the best choice because the representative pattern of an audio is sparse. GMM is also often employed to model each acoustic scene directly as a generative model. Because the multiple Gaussians in a GMM model have different levels of contribution, and each Gaussian can be seen as a subclass of the scene category, so we can utilize the subclass of GMM as a bit abstract modeling unit to adopt DNN-GMM system. When single scene category is subdivided into various subclasses, prior scores for each subclass calculated from training set are stored as one part of model to response the sparseness of representative pattern. Ergodic HMM should be more appropriate to model the acoustic scenes than GMM due to the uncertain structure of scene audio. Using HMM states as modeling units, we build DNN-HMM hybrid system. By comparison, we find high-resolution modeling units are more effective than direct modeling. The final system is obtained by performing system combination to take advantage of the complementarity of different-level modeling units. Experiments on acoustic scene classification task of DCASE2016 challenge show that our final system yields 25.9% relative error rate reduction compared with a GMM baseline on evaluation set.

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