Abstract
Maker-based education holds promise as a method to support students’ development of essential skills and content knowledge across the curriculum. Over a five-year period, the authors developed and iterated on an experiential instructional design specifically designed to afford educators with diverse academic backgrounds and divergent career goals not only the opportunity to learn about maker-based teaching and learning but also to experience a maker-based learning environment. This design case begins by outlining the challenges the designers faced. Then, it describes in detail the instructional design and concludes with reflections on the process, which have informed us as a team of designers.
Published Version (Free)
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.