Abstract

Virtual environments are becoming ubiquitous, and used in a variety of contexts–from entertainment to training and rehabilitation. Recently, technology for making them more accessible to blind or visually impaired users has been developed, by using sound to represent visual information. The ability of older individuals to interpret these cues has not yet been studied. In this experiment, we studied the effects of age and sensory modality (visual or auditory) on navigation through a virtual maze. We added a layer of complexity by conducting the experiment in a rotating room, in order to test the effect of the spatial bias induced by the rotation on performance. Results from 29 participants showed that with the auditory cues, it took participants a longer time to complete the mazes, they took a longer path length through the maze, they paused more, and had more collisions with the walls, compared to navigation with the visual cues. The older group took a longer time to complete the mazes, they paused more, and had more collisions with the walls, compared to the younger group. There was no effect of room rotation on the performance, nor were there any significant interactions among age, feedback modality and room rotation. We conclude that there is a decline in performance with age, and that while navigation with auditory cues is possible even at an old age, it presents more challenges than visual navigation.

Highlights

  • Sensory substitution devices (SSDs) convey information that is usually perceived by one sense, using an alternative sense [1]

  • Sensory feedback to the participants, as they were navigating through the virtual mazes, was given either using visual cues or auditory cues

  • The present experiment studied the effects of age, sensory modality, and room rotation on movement through a virtual maze

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Summary

Introduction

Sensory substitution devices (SSDs) convey information that is usually perceived by one sense, using an alternative sense [1]. Auditory cues can be used to convey information that is usually perceived using visual cues. There has been a surge of studies on the use of sensory substitution devices (e.g., [2,3,4]), but none of them, to the best of our knowledge, examined the effects of aging on the ability to use SSDs, or have challenged the use of SSDs by introducing a spatial perception bias while performing a task with the device. In the current study we made a first step towards bridging this gap. We studied the differences between younger and older adults who perform a navigation task in a virtual.

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