Abstract

This study investigates the effects of advanced gamification and Mega-games on student engagement and motivation within a rigorous semester-long course demanding 48 hours of weekly commitment. Conducted from February to June 2022, the research targeted sixth-semester students in Video Game Studies at Tec de Monterrey, with virtual classes for groups in Guadalajara and Querétaro. Using a mixed-method approach, the study employed participatory observation on the OASIS Discord server, incorporating gamification elements. Data collection also involved documentary research, online questionnaires, semi-structured group interviews, and faculty documentation reviews. Findings indicate that the integration of gamification elements effectively heightened student involvement and motivation, with positive feedback on instructor support and course content. However, challenges such as burnout, economic disparities, and varying engagement levels were identified. The study underscores the potential of gamification to enhance educational experiences while highlighting the need for careful management of challenges to prevent negative impacts on student well-being. Future research should focus on the psychological effects of continuous gamification and Mega-games, seeking to balance engagement with mental health considerations. Understanding these dynamics will be crucial for optimizing educational strategies and ensuring their sustainable application in diverse academic settings.

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