Abstract

This study attempts to acquire creative concepts in the field of new media art interactive creation from the research on arts as experience aesthetics, practical aesthetics, the hypothesis of somaesthetics, the usability of human-computer and the users' experiences to the integration of the design and aesthetic interaction principles required for the experiences of aesthetic interaction so as to make up the past shortcomings. The study aims 1. to shape a theoretical model for the design of aesthetic interaction and 2. to analyze and explain pleasant experiences enhanced by aesthetic interaction with interactive products. The current situations, thorough relevant theories and research are first discussed to further formulate the theoretical model for the design of aesthetic interaction, and then the attributes of aesthetic interaction are analyzed with interactive products. The research outcomes could provide the design of interaction with a point of view different from the past cognition theory and present the originality and the aesthetic interaction in interdisciplinary research.

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