Abstract
Motor skill training, posture matching and Augmented Reality (AR) based learning technology are considered to be the cornerstones of dance learning paradigm. In this paper, an AR based posture matching technique is presented based upon skeletal mapping and movement matching where each posture is modelled by a sequence of pivotal movements and continuous data frames. An extension of the previously published work by the authors, this paper aims to provide a taxonomic overview of dance learning/ training technologies with respect to existing learning theories. Furthermore, the proposed system is evaluated using the Technology Acceptance Model (TAM) and a pilot study is carried out to assess the acceptability of the system. The results of the pilot study are also utilized for identifying flaws and to calculate the sample size for further evaluation using a larger group of subjects. This research also aims at providing a taxonomical knowledge and categorization of the proposed Augmented Reality Dance Training System (ARDTS) in the state-of-art hierarchical structure of learning theories.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.