Abstract

AbstractBlending the user environment with digital information in a real-world scenario is characterizes as Augmented Reality (AR). In the field of learning and training, there are many state-of-art learning theories that focus on behaviorism, cognitivism and constructivism domains. Therefore, we aim to develop an AR based Dance Training System (ARDTS) for teaching psychomotor skills (voluntary dance movements) based on the category of constructivism learning theory. The dance training systems based on AR fall under the category of cognitivism learning theory, where the learner is provided with the feedback for a subsequent training session based upon the output of the previous session (history of performance). On the other hand, the proposed ARDTS is developed based upon the information flow model of constructivism learning theory where the feedback is based upon learner’s actions, self-learning and overall competence making it distinctive in comparison to the existing systems. ARDTS is investigated and validated for user acceptance based upon the Technology Acceptance Model (TAM). This multiplayer fun-filled dance training system with interactive feedback and guidance mechanism is the ultimate outcome that eventually is evaluated and validated for user acceptance.KeywordsAugmented RealityDance trainingKinect

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