Abstract

The heterogeneous nature of e-waste, which is a rich source of metals, polymers, glass fibres and ceramics, is troublesome. Multi-step processes are employed to effectively treat e-waste with minimum environmental impact. In this research, a subcritical to supercritical methanol environment was investigated to pre-treat e-waste, recovering non-metallic fractions and eventually concentrate metals from e-waste. Experiments were conducted in the temperature range of 150 °C to 300 °C at an autogenous pressure with initial atmospheric pressure. The mechanism of depolymerization was investigated by varying reaction time from 30 min to 240 min; solid to liquid ratio of 1:10 to 1:30 g/ml in a batch reactor under N2 environment. Comparative analysis of liquid products obtained after Supercritical Methanol (SCM) treatment for both Waste Random Access Memory (WRAM) and Waste Printed Circuit Board (WPCB) was done with pyrolyzed oil/liquid product. This research briefly illustrates oil and solid product compositional changes with operating temperature, pressure, and solid/liquid ratio range. The metal concentrations of copper, nickel, silver, zinc, and gold are greater than 90% after SCM treatment. For comparison, the feed material was pyrolyzed under the same condition, the difference in oil and solid products are assessed. In the end section, the environmental and economic benefits of SCM were also discussed compared to other supercritical and conventional technologies. An efficient and greener approach of supercritical solvent is proposed via this research for e-waste recycling.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.