Abstract
The behavior modeling is an important part of CGF (Computer Generated Forces) and the helicopter CGF is an indispensable character in the simulation battlefield. In this article, a hierarchical behavior modeling method is raised for the helicopter force. Eleven kinds of atomic behavior models are established on the foundation of the interfaces of our helicopter physical model. Based on the atomic behavior, three types of doctrines for the helicopter force are implemented with the finite state machine. In the case study, the behavior model is proved to be effective with our test scenario and is capable to support the development of a helicopter training system.
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