Abstract

3D printing technology has been developing rapidly and is now widely used in various fields. However, the utilization of this technology in fashion products has been relatively slow. Therefore, in this study, we attempt to determine the limitations of the 3D printed clothing production process and suggest complementary measures to offset those limitations. To attain these goals, we created actual clothes using a FDM type 3D desktop printer, which is a commonly used type. Three different types of 3D printed clothes were produced based on certain geometric shapes using TPU or ABS as printing materials. The limitations of the materials, the modeling programs and the printing, manufacturing and wearing processes were examined, and several suggestions to overcome each of the limitations were presented. Based on this research, it is expected that more diverse and active attempts to utilize 3D technology will be pursued by those who develop various fashion products.

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