Abstract

Based on a study of the Virtual Reality Technique and Numerical Control Processing Technique, this paper proposes the overall structure of virtual numerical control lathe system. Then the paper, with a combination of the virtual processing system theory, further investigates into the modeling method and machining process of the virtual processing system. By use of the 3DS Max Technique, the paper builds geometrical models of static objects, and builds behavioral models and physical models of dynamic objects by the redrawing technique and particle system method. At last, the paper simulates the whole numerical machining process.

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