Abstract

Recently, fire accidents in large buildings usually cause in tragic consequences. Many buildings are currently equipped with modern fire detection systems for preventing such accidents, but these support no clues as to how to escape. A lot of evacuation systems are aiming at providing more efficient means for alarming and guiding people. The evacuee guidance simulator provides to give clear navigation to nearest exit. This simulator must generate virtual objects such as sensors and guidance lights, connects it with nodes, inputs necessary information, and sets up virtual building environments. In this paper, we present the architecture for creating virtual objects to develop an evacuation guidance simulator. This simulator supports to evacuate people from the disaster area or the outbreak of fire with rapidity and safety for the virtual condition that a disaster or fire occurs in a large scale building.

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