Abstract

The interaction between robots and humans is of great relevance for the field of neurorobotics as it can provide insights on how humans perform motor control and sensor processing and on how it can be applied to robotics. We propose a spiking neural network (SNN) to trigger finger motion reflexes on a robotic hand based on human surface Electromyography (sEMG) data. The first part of the network takes sEMG signals to measure muscle activity, then classify the data to detect which finger is being flexed in the human hand. The second part triggers single finger reflexes on the robot using the classification output. The finger reflexes are modeled with motion primitives activated with an oscillator and mapped to the robot kinematic. We evaluated the SNN by having users wear a non-invasive sEMG sensor, record a training dataset, and then flex different fingers, one at a time. The muscle activity was recorded using a Myo sensor with eight different channels. The sEMG signals were successfully encoded into spikes as input for the SNN. The classification could detect the active finger and trigger the motion generation of finger reflexes. The SNN was able to control a real Schunk SVH 5-finger robotic hand online. Being able to map myo-electric activity to functions of motor control for a task, can provide an interesting interface for robotic applications, and a platform to study brain functioning. SNN provide a challenging but interesting framework to interact with human data. In future work the approach will be extended to control also a robot arm at the same time.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.