Abstract

With the expansion of model scale and the improvement of model accuracy, the real-time rendering and displaying of 3D mesh models remain infeasible. To relieve such pressure, mesh simplification methods have been proposed to reduce the structural complexity while preserving the appearance. This work introduces a shape-preserving simplification method for urban building models. Compared to traditional simplification methods that only consider preserving local geometric features, we also consider the overall shapes of building models to avoid collapse with an increased simplification rate. The proposed method works in four steps. First, we filter mesh models to yield planar structures while preserving sharp features. Second, we detect the shapes of planar regions. Third, we simplify the planar and non-planar regions constrained by the overall shapes and local geometric features. Finally, we remap the texture. Experiments show the effectiveness of this method by evaluating it on various building models and comparing its performance with the original QEM algorithms. Furthermore, we maintain better spatial consistency in building models with different levels of detail (LOD) than traditional methods.

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