Abstract

This paper focuses on a mobile-crowd federated learning system that includes a central server and a set of mobile devices. The server, acting as a model requester, motivates all devices to train an accurate model by paying them based on their individual contributions. Each participating device needs to balance between the training rewards and costs for profit maximization. A Stackelberg game is proposed to model interactions between the server and devices. To match with reality, our model takes the training deadline and the device-side upload time into consideration. Two reward policies, i.e. the size-based policy and accuracy-based policy, are compared. The existence and uniqueness of Stackelberg equilibrium (SE) under both policies are analyzed. We show that there is a lower bound of 0.5 on the price of anarchy in the proposed game. We extend our model by considering the uncertainty in the upload time. We also utilize the blockchain technique to ensure a truthful, trust-free, and fair system. This paper also analyzes how devices maximize their utilities when making profits via training and blockchain mining in the fixed-upload-time setting. A blockchain-powered testbed is implemented, and experiments are conducted to validate our analysis.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.