Abstract

In recent years virtual reality technology has been extensively applied to the areas relating to manufacturing, such as factory layout planning, manufacturing planning, operation training, system testing, and process control, etc. Most of the studies made in the past focused on the simulation and monitoring of the entire manufacturing system, or the simulation of working schedule implementation. There was no complete research result on the most basic processing unit of manufacturing system––the operation training for the lathe works. However, these skills of operating methods are the basic skills and particularly emphasized in the practical operation during instruction. As observed from the past experience, after workers had learned the operating process of lathe works, they could achieve very good results in the written examination of the basic knowledge about the operation of different works. However, when they faced the actual operation in front of machine, they were always at a loss. The reason behind this was that when the workers had to face the possible collision and damage during actual operation of machine, since they did not have performed many times of simulated computer rehearsal designed for them to get familiar with the entire operating process, fear and nervous psychology were naturally derived from them. In view of this, the paper uses EON Studio software to integrate virtual reality technology with the application of 3D solid model to simulate a virtual operation of the various operating steps and virtual machining of lathe works during practical operation of lathe machine. The simulation enables users to learn in the simulated environment without scruple. After the accumulation of learning experience, it can be applied in the actual environment to accomplish the mission of operation.

Highlights

  • Computer graphics technology was originally developed from the traditional 2D cartographic technology, which was developed to be 2.5D, and the 3D solid object and animation production

  • In recent years virtual reality technology has been extensively applied to the areas relating to manufacturing, such as factory layout planning, manufacturing planning, operation training, system testing, and process control, etc

  • As observed from the past experience, after workers had learned the operating process of lathe works, they could achieve very good results in the written examination of the basic knowledge about the operation of different works. When they faced the actual operation in front of machine, they were always at a loss. The reason behind this was that when the workers had to face the possible collision and damage during actual operation of machine, since they did not have performed many times of simulated computer rehearsal designed for them to get familiar with the entire operating process, fear and nervous psychology were naturally derived from them

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Summary

Introduction

Computer graphics technology was originally developed from the traditional 2D cartographic technology, which was developed to be 2.5D, and the 3D solid object and animation production. As to the studies in this aspect, they mainly included two directions: one was undergone directly by using VR technology to assist assembly training [8,9,10]; and the other was the application of VR, together with the related technologies like CAD/CAM, etc., to preserve many significant concepts, procedures or experience in the assembly process by digitalized (visualized) or formalized ways (steps) [11,12,13]. At the same time through the connection with external program, it is available to simulate the virtual machining actions In this way, users are able to learn the operation of lathe machine in the simulated environment. Users are able to learn the operation of lathe machine in the simulated environment After they have accumulated their learning experience, they can apply it in the real environment, decreasing the damage of mechanical operation, and saving the time for education and training

Development of Virtual Lathe Machine
Construction of 3D Models of Virtual Lathe Machine
Principles for Establishment of Virtual Operation Platform of Lathe Machine
Principles for Action Control of Tool Change of Tool Post
Principles of Control for CW and CCW Rotation and Inertia Action of Axle
Simulated Theorem of External Straight Turning
Simulated Theorem of Internal Straight Turning
Simulated Theorem of Facing
Simulated Theorem of Necking
Simulated Theorem of External Threading
Simulated Theorem of External Taper Turning
Constructed Technique of Virtual Machining System
Practical Operation Cases
Conclusions and Results
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