Abstract

In today’s increasingly complex traffic environment, pedestrian detection has become increasingly important. The Histogram of Oriented Gradients (HOG) algorithm has been proven to be highly efficient in pedestrian detection. This paper proposes a low-resource consumption, high-speed hardware implementation for HOG algorithm. In the case of a slight sacrifice in accuracy, it increases computational speed and reduces resource consumption. Experimental results demonstrate that the implementation achieves a speed of 0.933 pixels per clock cycle and consumes 4117 look-up tables and 4.5 Kbits of block RAMs while its accuracy decreases by 1.2% on the INRIA dataset and by 0.11% on the MIT dataset.

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